1967 Ford Mustang fastback driving on an open American highway at sunset in American Truck Simulator's Road Trip DLC

ATS Road Trip: 1967 Ford Mustang Gameplay Revealed

SCS Software has released new gameplay footage previewing the 1967 Ford Mustang Fastback, the vehicle set to headline the Road Trip DLC for American Truck Simulator. This early ATS Road Trip Ford Mustang preview, posted to the game’s official Steam news page, shows the Mustang driving a stretch of road from Modesto, California, toward Yosemite National Park, giving players their first proper look at how the car handles outside a garage showcase. For simracers who’ve spent years hauling freight across the same highways, seeing a classic muscle car take that route is a genuine change of pace.

The reveal matters because the Road Trip DLC marks a shift for American Truck Simulator. SCS Software built its reputation on long-haul trucking, but this preview leans into something different: a scenic drive in a classic muscle car, framed around exploration rather than freight. For a studio that has spent years polishing highway systems and cargo logistics, putting a 1967 Ford Mustang behind the wheel signals a new way to experience the same painstakingly modeled world. It’s also a signal to the wider American Truck Simulator community that SCS Software is willing to experiment with format, not just content volume — trading trailers for open-road driving, at least for one branch of the game’s expanding vehicle roster. Whether that experiment sticks around beyond the Ford Car Pack remains to be seen, but the ATS Road Trip Ford Mustang preview is the clearest signal yet that change is coming.

What the ATS Road Trip Ford Mustang Preview Shows

The footage SCS Software shared is short but specific. It follows the Mustang along a route connecting Modesto to Yosemite National Park, two points already present on the American Truck Simulator California map. Rather than showing off menus or paint options, the preview focuses on the car in motion, cutting between wide shots of the surrounding landscape and closer looks at the Mustang navigating turns and elevation changes typical of the approach to Yosemite.

Alongside the driving footage, SCS Software confirmed the clip also demonstrates a new exploration mechanic tied to the Road Trip DLC. The studio hasn’t spelled out how that mechanic functions in practice, but its presence in the preview indicates the Road Trip DLC is being built as more than a vehicle skin swap, with its own layer of interaction layered on top of the existing map. That distinction — a dedicated system rather than a purely cosmetic add-on — is what separates this reveal from a routine new-truck announcement.

1967 Ford Mustang: Details Revealed by SCS Software

The 1967 Ford Mustang Fastback is a natural choice for this kind of showcase. It sits within the first generation of the Mustang, produced by Ford Motor Company from 1964 onward, and the 1967 model year brought a redesigned body compared to the original 1964½ through 1966 cars — a larger, more aggressive shape that later became one of the most recognizable Mustang silhouettes. SCS Software’s recreation follows that same fastback profile, and the preview footage gives the first real sense of how the SCS Software team has translated it into the game engine.

Historically, the 1967 Mustang was offered with a wide spread of engines, from a 200 cubic-inch inline-six up to a 390 cubic-inch V8. It is not yet confirmed whether American Truck Simulator will reflect that full range of powertrain options, or whether the in-game Mustang will ship with a single, fixed configuration. SCS Software has not published a technical breakdown of the car’s driving model alongside the preview, so specifics on power output, gearing, or performance figures remain unconfirmed for now.

Visual Design and Customization Options

What the preview does confirm is the car’s overall look: a period-correct fastback body, chrome trim, and the kind of rounded proportions that define the 1967 model year. SCS Software has a track record of adding paint jobs, trim variants, and cosmetic options to special vehicles in both American Truck Simulator and Euro Truck Simulator 2, and the Ford Car Pack framing suggests similar customization will be part of the Mustang’s release. The exact list of liveries, colors, or trim packages has not been detailed in the footage shared so far.

Gameplay Mechanics and Handling

SCS Software was explicit that what’s shown is still work in progress. That applies to both the sound design and the driving behavior of the Mustang — engine notes, road feel, and handling characteristics are all subject to change before release. This is a useful reminder for anyone judging the car off a short clip: the footage is a preview of a system still being tuned, not a finished product.

Release Date and Availability

SCS Software has not announced a release date for the Ford Car Pack or the wider Road Trip DLC. The studio’s news post frames this as an early look rather than a launch announcement, consistent with how SCS Software has handled previous vehicle reveals — showing work in progress well ahead of a confirmed release window. Pricing, and whether the Road Trip DLC will be bundled with the Mustang or sold separately, also remain unconfirmed.

Detail Status
Vehicle shown 1967 Ford Mustang Fastback
DLC association Ford Car Pack, part of the Road Trip DLC
Route in preview footage Modesto, CA to Yosemite National Park
New mechanic referenced Road Trip DLC exploration feature
Sound and handling Confirmed as work in progress
Release date Not yet announced
Pricing Not yet announced

How the Mustang Fits Into the Road Trip DLC

The Modesto-to-Yosemite route chosen for the preview isn’t incidental. Both locations already exist within American Truck Simulator’s California expansion, and using that stretch of road lets SCS Software demonstrate the Mustang and the Road Trip DLC’s exploration mechanic on terrain players may already recognize. It’s a practical way to show scale and pacing without asking anyone to imagine a brand-new map from scratch.

What’s still unclear is how the Road Trip DLC will sit alongside the trucking core of the game. American Truck Simulator has occasionally featured special vehicles, easter eggs, and non-truck traffic elements in the past, but a dedicated Ford Car Pack built around a drivable 1967 Mustang would be a more substantial departure than a background cameo. Whether the Mustang will be fully playable across the existing map, restricted to specific Road Trip DLC routes, or tied to some other in-game structure hasn’t been detailed yet.

For context, American Truck Simulator has been running since its original release on February 2, 2016, and shares its core engine and many systems with Euro Truck Simulator 2. That shared foundation is part of why SCS Software can introduce a feature like the Road Trip DLC without rebuilding the game from the ground up — the roads, weather, and physics systems are already in place; what’s new is how a classic muscle car is meant to interact with them.

  • The Road Trip DLC uses an existing in-game location pairing (Modesto and Yosemite National Park)
  • The Mustang is tied to the Ford Car Pack rather than being a standalone release
  • A new exploration mechanic is referenced but not yet fully explained
  • Sound design and driving physics are explicitly labeled as unfinished

Community Reaction So Far

SCS Software published the preview through American Truck Simulator’s official Steam news channel, the same channel the studio uses for major vehicle and content reveals. That’s where ongoing discussion about the Ford Car Pack and the Road Trip DLC is currently centered, and it remains the most direct source for any follow-up details SCS Software shares as development continues.

Given that the footage was only just released and SCS Software has been clear about its unfinished state, concrete community feedback on the final product isn’t available yet. What can be said is that the reveal follows the studio’s usual pattern of showing early builds well before a full launch, giving players a chance to weigh in on direction — sound, handling, visual fidelity — while there’s still room for changes. Fans of the studio’s earlier vehicle drops on American Truck Simulator and Euro Truck Simulator 2 will recognize the pattern: tease first, refine in public, confirm details later.

FAQ: ATS Road Trip 1967 Ford Mustang

Is the 1967 Ford Mustang playable in American Truck Simulator?

The gameplay preview shows the Mustang being driven along a real in-game route, but SCS Software has not confirmed the full scope of where or how players will be able to drive it once the Ford Car Pack, part of the Road Trip DLC, releases.

What is the Road Trip DLC in American Truck Simulator?

The Road Trip DLC is the name SCS Software has used for the content shown in this preview, which pairs the 1967 Ford Mustang with a new exploration mechanic. Exact details on how the Road Trip DLC works as a feature have not yet been published.

When does the Ford Car Pack release for American Truck Simulator?

No release date has been announced. SCS Software’s preview is framed as an early, work-in-progress look rather than a launch reveal for the Road Trip DLC.

Will the Mustang’s sound and handling change before release?

Yes. SCS Software specifically noted that both the sound design and the driving behavior shown in the preview are still being developed and are subject to change.

Where can I find official updates on this content?

SCS Software posts announcements like this through American Truck Simulator’s official Steam news page, which remains the primary source for confirmed details on the Ford Car Pack and the Road Trip DLC.

Source: store.steampowered.com

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